Artificial life

field of study

Artificial life (commonly Alife or alife) is a field of study that looks at systems related to life, its processes, and its evolution. This is done with simulations using computer models, robotics, and biochemistry.[1] There are three main kinds of alife,[2] named for their approaches: soft,[3] (from software); hard, (from hardware); and wet (from biochemistry). Artificial life simulates traditional biology by trying to recreate biological phenomena.[4] It is common for "artificial life" to refer to soft alife in specific.[5]

References Edit

  1. " definition". Retrieved 2007-01-19.
  2. Mark A. Bedau (November 2003). "Artificial life: organization, adaptation and complexity from the bottom up" (PDF). TRENDS in Cognitive Sciences. Retrieved 2007-01-19.
  3. Andrew Adamatzky and Maciej Komosinski (2005). Artificial Life Models in Software. New York: Springer-Verlag. ISBN 978-1-85233-945-6. Retrieved 2007-01-19.[permanent dead link]
  4. Christopher Langton. "What is Artificial Life?". Archived from the original on 2007-01-17. Retrieved 2007-01-19.
  5. John Johnston, (2008) "The Allure of Machinic Life: Cybernetics, Artificial Life, and the New AI", MIT Press