Vulkan (API)
cross-platform 3D graphics and computing programming interface
Vulkan is a programming interface for 3D graphics which tries to replace OpenGL. It gives developers more access to the video card (GPU) in the computer.[1] A programming interface like Vulkan will run some parts of a program on the GPU instead of the central processing unit (CPU) to make programs run faster. Vulkan is an example of an API (Application Programming Interface).
References
change- ↑ "Vulkan | NVIDIA Developer | Ghostarchive". ghostarchive.org. Retrieved 2024-04-22.