Call of Duty 4: Modern Warfare
Call of Duty 4: Modern Warfare is a first person shooter videogame released in 2007. It is part of the Call of Duty series. It is available on Xbox 360, PC and Playstation 3. There is also a version on the Nintendo DS called Call of Duty: DS and another one for the Wii that was released on November 2009 called "Reflex Edition". The sequel, Call of Duty: Modern Warfare 2, was released in 2009.
Developer(s) | Infinity Ward Aspyr (Mac conversion) Treyarch (Wii conversion) |
---|---|
Publisher(s) | Activision Square Enix (2009 Japanese release) |
Designer(s) | Mackey McCandlish |
Artist(s) | Richard Kriegler |
Writer(s) | Jesse Stern |
Composer(s) | Harry Gregson-Williams Stephen Barton |
Series | Call of Duty |
Engine | IW engine 3.0[1] |
Platform(s) | Microsoft Windows PlayStation 3 Xbox 360 Mac OS X Wii |
Release | Xbox 360, PS3, Windows Mac Wii November 10, 2009 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer, online co-op |
It has been awarded with the "Best game of the year", "Best action game" and "Best online game" prices in 2007. It was the most sold game around the world in 2007, with more than 7,000,000 sold games in 2008 and 13,000,000 in 2009.
Single player mode
changePlayable characters
changeDuring the single player's campaign, the player controls the following characters.
- United Kingdom Sergeant Soap MacTavish. Member of the 22nd Regiment SAS. Is the most playable character.
- United States Sergeant Paul Jackson. Belongs to the 1st Division Recon Force of Marines of the United States moved to Middle East. Is the second more playable character, whose role is controlled in five missions in the Act I. He dies in a nuclear explosion.
- United Kingdom Captain John Price. Player takes the control of Price when he was Lieutenant of the 22th Regiment SAS, in a retrospective mission 15 years ago on Chernobyl, under orders of Captain McMillan.
Story
changeSeargent John "Soap" MacTavish is a new soldier of the British army sent to the SAS, on the 22th regiment, who needs training. When he passes weapons training and the obstacle course, he must choose the difficulty level. When it is finished, the Prologue mission will start.
Weapons
change- MP5
- Heckler & Koch MP5
- P90
- P90SD
- Mini-Uzi
- Skorpion
- G36C
- M4A1
- M4A1 SOPMOD
- M4A1 with Grenadelauncher M203
- M16A4
- M16A4 with Grenadelauncher M203
- G3
- AK-47
- AK-47 with Grenade Launcher GP30
- AK-74U
- M14
- Non guided:
- Guided:
Explosives
Flashes
Multiplayer Mode
changeMultiplayer mode of Call Of Duty 4: Modern Warfare includes a class system. Five of them by default: Assault, Special Operations, Machine Gunner, Demolitions and Sniper, which have weapons and 3 default upgrades; another five custom classes, whose weapons and upgrades can be modified when player gets rank number 5.
Game modes
change- Team Deathmatch [TDM]
- Two teams fight each other as many times as they can before the time limit
- Domination [DOM]
- Two teams fight for the control of 3 flags put strategically on the map. Possession of them increases some points to the team who have the flags.
- Sabotage [SAB]
- Two teams fight for the possession of a bomb, which is moved by the players and have to be activated on the enemy objective. The other team can defuse that bomb in a limited time.
- Search and Destroy [S&D]
- One of the two teams get the bomb, and have to go to the enemy objective and activate the bomb. The other team have to kill all the enemy members to win, but if the bomb explodes, or all team members die, they lose.
- Deathmatch [DM]
- The player is fighting alone, there are no teams. To win, you have to get the most of the kills.
Sources
change- ↑ Stead, Chris (2009-07-15). "The 10 Best Game Engines of This Generation". IGN. Retrieved 2009-07-15.