Super Mario Bros.

1985 platform video game
(Redirected from Super Mario Bros)

Super Mario Bros. is a video game made by Nintendo in 1985. It is played on the Nintendo Entertainment System (NES). The game is the sequel to the game Mario Bros. In Super Mario Bros., Mario goes to the Mushroom Kingdom. There, he must save Princess Toadstool (later Princess Peach) from Bowser. Players can also use Luigi in two-player mode. The game was made by Shigeru Miyamoto. The music was made by Kōji Kondō.

Super Mario Bros.
Developer(s)Nintendo EAD
Publisher(s)Nintendo
Director(s)Shigeru Miyamoto Edit this on Wikidata
Designer(s)Shigeru Miyamoto
Composer(s)Kōji Kondō Edit this on Wikidata
SeriesSuper Mario series
Platform(s)Famicom/NES, Famicom Disk System, Game & Watch, GBA, SNES (part of the Super Mario All-Stars game), GBC (named Super Mario Bros. Deluxe), Virtual Console
ReleaseNES
September 13, 1985
October 18, 1985
May 15, 1987
July 10, 1987
Famicom Disk System
February 21, 1986
Game Boy Advance
February 14, 2004
June 2, 2004
July 9, 2004
Virtual Console
December 2, 2006
December 25, 2006
January 5, 2007
Genre(s)Platform game
Mode(s)Single player, multiplayer
Game & Watch version of Super Mario Bros.

Super Mario Bros. was a very important game because it quickly changed how games were made. It was the best-selling video game ever before being beaten by Wii Sports in 2009.[1] It turned Mario into a famous symbol. It also made the NES successful. This game greatly helped the video game industry.

Plot change

Bowser has kidnapped Princess Toadstool, who is the princess of the Mushroom Kingdom. Mario must chase Bowser through eight worlds in the Mushroom Kingdom to rescue her, with the help of his brother, Luigi.

Gameplay change

Super Mario Bros. is a platform game. In the game, Mario must race through the Mushroom Kingdom and save Princess Toadstool (later Princess Peach) from Bowser.[2] Mario jumps, runs, and walks across each level. The worlds are full of enemies, platforms, and open holes. If Mario touches an enemy, he dies. If he falls down a hole or misses a jump, he will also lose a life.[3]

Mario has several "power-ups". A red and white mushroom will make him big. If Mario is big and if he touches an enemy, he gets smaller; he will not die. If Mario is big and he hits a question block that has a power-up, a fire flower will come out. The fire flower will give him the power to throw fireballs, which can defeat enemies. If he gets hit as Fire Mario, he will go back to being small Mario.

Each world is divided into four levels. Some levels are underground and others are underwater. When Mario is underwater, he cannot jump on any enemy and he will shrink or die if he touches one.

The fourth level is a castle. Mario faces lava, fire bars, and other enemies in this level. At the end of the level is Bowser, who stands over a lava pit. Mario can throw fireballs to defeat Bowser. He can also jump over or run under Bowser to an axe. Touching the axe will destroy the bridge and cause Bowser to fall into the lava, defeating him. Toadstool's servant, Toad, will then tell Mario that the princess is in another castle. The eighth boss is the real Bowser and instead of Toad, the princess is there.

Impact change

Super Mario Bros. was both the launch game and a good game for the Nintendo Entertainment System. This game and Duck Hunt were bundled with every NES sold, and the game sold 40 million units as a result. There is also a version of the game with Duck Hunt and World Class Track Meet, which is for the NES Power Pad.

The game's main theme, which plays in the first level of the game, is very well known. It was composed by Koji Kondo. After being in Super Mario Bros., it has been in many other Nintendo games.

The game would later have updated versions in Super Mario All-Stars and Super Mario Bros. Deluxe. The game's design was also usable in the Super Mario Maker series.

References change

  1. "Getting That "Resort Feel"". Iwata Asks: Wii Sports Resort. Nintendo. p. 4. Archived from the original on 2012-01-12. Retrieved 2009-12-12. As it's sold bundled with the Wii console outside Japan, I'm not quite sure if calling it "World Number One" is exactly the right way to describe it, but in any case it's surpassed the record set by Super Mario Bros., which was unbroken for over twenty years.
  2. Instruction book, p. 7.
  3. Instruction book, p. 12.