Warcraft III: Reign of Chaos
Warcraft III: Reign of Chaos is a real-time strategy game created by Blizzard Entertainment released on July 2, 2002 and is a sequel to Warcraft 2: Tides of Darkness. The base version of the game is Warcraft 3: Reign of Chaos and has a supplemental expansion version, Warcraft 3: The Frozen Throne.
Warcraft III: Reign of Chaos | |
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Developer(s) | Blizzard Entertainment |
Publisher(s) | Blizzard Entertainment |
Director(s) | Frank Pearce Jr. |
Producer(s) | Chris Sigaty |
Designer(s) | Rob Pardo |
Writer(s) | Chris Metzen |
Composer(s) |
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Series | Warcraft |
Platform(s) | Microsoft Windows, Classic Mac OS, Mac OS X |
Release | |
Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
Gameplay
changeIn Warcraft 3, players control small armies of units of a specific race and are tasked with various objectives based on scenario to achieve victory. The common available to play races are Night elf, Human, Undead, and Orc which all have their own unique units. Armies are comprised of 1-3 primary hero units with special abilities, and anywhere from 1-80 additional units to combat other monsters or units. The primary goal of each Warcraft 3 game is to destroy your opponent's base and units with your own units, rendering them unable to fight back. Warcraft 3 features both a single player campaign and online multiplayer gameplay, which includes custom user-made arcade games that use assets from the base game.