WarioWare: Smooth Moves is a 2006/2007 video game for the Wii.
WarioWare: Smooth Moves | |
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Developer(s) | Nintendo SPD Group No.1 Intelligent Systems |
Publisher(s) | Nintendo |
Director(s) | Goro Abe Taku Sugioka |
Producer(s) | Yoshio Sakamoto Ryoichi Kitanishi |
Designer(s) | Yoshio Sakamoto |
Programmer(s) | Masaru Yamanaka Yuguru Ozawa Isao Hirano Yoshinori Katsuki |
Artist(s) | Ko Takeuchi ![]() |
Composer(s) | Naoko Mitome Masanobu Matsunaga Yasuhisa Baba Kenichi Nishimaki |
Series | Wario |
Platform(s) | Wii, Wii U |
Release | Original release: Wii (Nintendo Selects):
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Genre(s) | Action |
Mode(s) | Single-player |
Gameplay
changeAs with previous WarioWare titles, Smooth Moves is structured around completing short, simple tasks (called "microgames"), which increase in speed and difficulty as the player progresses. The various microgames are divided into sets hosted by a WarioWare character. Unlike previous WarioWare games, most of the character sets do not have a clear differentiation in theme or control method, apart from ways to hold the (dubbed "forms") being progressively introduced.
Most microgames solely use motion controls, though an handful of games require pressing and one set uses the + Nunchuk combo. Before each microgame, a "form card" appears briefly to show the player how to hold the .
Between each set, the player can select a map icon named "Temple of Form" to practice unlocked microgames, which are grouped by both microgame sets and forms. Unlike previous WarioWare games, the player cannot set scores for individual microgames as the session automatically ends after going through each difficulty level.
Story
change- Wario
- Mona
- Kat & Ana
- Young Cricket & Master Mantis
- Jimmy T. (Remix)
- Ashley & Red
- Dribble & Spitz
- Penny
- 9-Volt & 18-Volt
- Jimmy P. (Remix 2)
- Tiny Wario
- Orbulon